gl renderer: Round size up when rendering to a texture
authorTimm Bäder <mail@baedert.org>
Sat, 23 Feb 2019 03:50:25 +0000 (04:50 +0100)
committerTimm Bäder <mail@baedert.org>
Sat, 23 Feb 2019 03:50:25 +0000 (04:50 +0100)
commitf9041230c65e15e6bb1260445ba06456d855dd48
tree0d54739c989697e14b100fd8c2526005c6758ce8
parente54ce8f3281abf0579dec4cce1b4fd67e3c62736
gl renderer: Round size up when rendering to a texture

Both the clip we use and the viewport we set should contain the entire
texture size and not potentially clip the last pixel.
gsk/gl/gskglrenderer.c